Wednesday, July 25, 2012

HG 1/144 Zeydra Review - Part 1

Been out frequently ever since I got a chance to drive myself around the place so this post is very much belated to when I intended to post it up. :X
Well, I guess real life does come first before anything else here. ^^;

Price: 1300 Yen

Bought this a few months back as well as took those photos a few months back. Currently got some free time to burn so here is the Zeydra! Really enjoying the new Gunpla kits. As much as some of us like to complain that the designs are rehash of the old suits and such, the Vagan designs are quite fresh, different and special when compared to past mobile suits, although there are parallels to the original series in their designs such as Zehart mobile suits being based on Char's mobile suits.

Pilot: Zehart Galette
Height: 20.0m
Weight: 46.7t
Armaments: Beam Vulcan Gun/Saber (2, at the palms), Zeydra Sword (1, tail), Zeydra Gun/Saber (1), Beam Buster (1, green part of chest)

Read on for the rest of the review!

Tuesday, July 17, 2012

Blaster Blade & Blaster Dark "Limit Release"

Recently Bushiroad has lifted the ban on Blaster Blade, Blaster Dark and Dragonic Overlord for the Asia Circuit Stage. From that, I suddenly got an idea for upgrades for the two. Not sure if its workable though.

Left: Blaster Blade LR, Right Blaster Dark LR


Grade 3 (Twin Drive) - Blaster Blade [Limit Release] (Royal Paladin | Human) - 10000 Power (RRR)
Continuous VG - When -Blaster Blade- is in the soul, this unit gains +1000 Power.
Limit Break 4, Auto VG [Counterblast 2] - "When this unit's attack hits the VG, you may pay the cost, chose up to 2 of your opponent's RG and retire them.
Auto [Counterblast 2] -When this unit appears on RG, you may pay the cost, chose up to 1 of your opponent's RG Grade 2 or higher and retire it.

Grade 3 (Twin Drive) - Blaster Dark [Limit Release] (Shadow Paladin | Human) - 10000 Power (RRR)
Continuous VG - When -Blaster Dark- is in the soul, this unit gains +1000 Power.
Limit Break 4, Auto VG [Counterblast 2] - When this unit's attack hits the VG, you may pay the cost, chose up to 2 of your opponent's RG and retire them.
Auto [Counterblast 1, Retire 1 of your -Shadow Paladin-] -When this unit appears on VG, you may pay the cost, chose up to 1 of your opponent's RG Grade 2 or below and retire it.

Okay, in all seriousness, I need a better idea for their third skill since it was just plastered there. Maybe add-on power for each RG or something instead but these two are more to retiring units than anything else.


That's all for now. I wonder when I'll get down to actually post some Gunpla up again. ^^;

EDIT (27/07/12):
 "Just like a mirror."

Alternate skill ideas. =X

Grade 2 (Intercept) - Blaster Blade [Limit Release] (Royal Paladin | Human) - 9000 Power - 5000 Shield (RRR)
Continuous VG - When -Blaster Blade- is in the soul, this unit gains +2000 Power.
Limit Break 4, Continuous VG - This unit gains "Twin Drive".
Continuous VG - If you have 4 or more -Royal Paladin- VG/RG on your field, your opponent cannot normal call a Grade 0 to the guardian field.
Auto [Counterblast 2] -When this unit appears on VG, you may pay the cost, chose up to 1 of your opponent's RG and retire it.

Grade 2 (Intercept) - Blaster Dark [Limit Release] (Shadow Paladin | Human) - 9000 Power - 5000 Shield (RRR)
Continuous VG - When -Blaster Dark- is in the soul, this unit gains +2000 Power.
Limit Break 4, Continuous VG - This unit gains "Twin Drive".
Act VG [Retire 1 Shadow Paladin] - This unit's Power +3000 until the end of that turn.
Auto [Counterblast 2] -When this unit appears on VG, you may pay the cost, chose up to 1 of your opponent's RG and retire it.

Wednesday, July 11, 2012

Chaos Paladin

"Chaos Paladin - The main motive of this clan is to conquer the battlefield and manipulate it to their benefits."

I suddenly thought of this clan thanks to a friend of mine. A few mentions and at the same time creation of the Blaster Gold line, caused me to think of a Paladin clan that aims to dominate the playing field.

It started with this. Hm, what should I call him?
Grade 3 (Twin Drive) - Masked Man of the Abyss (Human) - 10000 Power (R)
"Auto VG - When this unit's attack hits the Vanguard, your opponent chooses 1 of his RG and that RG is put into the drop zone.
Auto VG/RG - When this unit attacks and your opponent has 2 or less RG, this unit gains +3000 Power for that battle."

Just randomly sketched this one just a few minutes ago. Chaos Paladin, huh?

Grade 2 (Intercept) - Abyss Reaper, Mina (Elf) - 9000 Power - 5000 Shield (RR)
"[Retire 1 of your -Chaos Paladin- RG.] When this unit is called to the VG/RG and your opponent has 2 or more RG, you may pay the cost, your opponent chooses 1 of his RG and that RG is put into the drop zone."

Grade 3 (Twin Drive) - Knight of Hell (Demon) - 10000 Power (RRR)
"LB4, Auto VG [Retire 2 of your -Chaos Paladin- RG.] When this unit attacks, you may pay the cost, your opponent chooses 2 of his RG and those RG are put into the drop zone.
Auto VG - This unit gains +2000 Power for each RG retired for that turn. [Yours and your opponent's.]"

Basically, it is a retiring game. Sometimes you retire your RG to retire your opponent's RG (Giraffa from Megacolony). You may also gain power if you do so and/or when your opponent has less RG (Kagero). Just like Royal/Shadow/Gold Paladin, this clan can also gain power from its own allies but I'm not sure how exactly yet.

That's all for now.

Monday, July 2, 2012

Gundam AGE Ver. SEED/Destiny





I blame ZD initially for this since he put up some nifty Gundam AGE-2 Freedom lineart ideas on his wall. The first thing I sketched out was AGE-2F based on ZD's lineart spiced with my own interpretation. Zeydra-D follows right after with a sudden "clean" lineart. I wonder if I ate anything wrong recently. >.>

J-Bouncer comes along is a rough representation of Justice/Infinite Justice. I think I should just flat out base it on Infinite Justice since it resembles that better than the original Justice. =/

Until the next post~

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