"Chaos Paladin - The main motive of this clan is to conquer the battlefield and manipulate it to their benefits."
I suddenly thought of this clan thanks to a friend of mine. A few mentions and at the same time creation of the Blaster Gold line, caused me to think of a Paladin clan that aims to dominate the playing field.
"Auto VG - When this unit's attack hits the Vanguard, your opponent chooses 1 of his RG and that RG is put into the drop zone.
Auto VG/RG - When this unit attacks and your opponent has 2 or less RG, this unit gains +3000 Power for that battle."
Grade 2 (Intercept) - Abyss Reaper, Mina (Elf) - 9000 Power - 5000 Shield (RR)
"[Retire 1 of your -Chaos Paladin- RG.] When this unit is called to the VG/RG and your opponent has 2 or more RG, you may pay the cost, your opponent chooses 1 of his RG and that RG is put into the drop zone."
Grade 3 (Twin Drive) - Knight of Hell (Demon) - 10000 Power (RRR)
"LB4, Auto VG [Retire 2 of your -Chaos Paladin- RG.] When this unit attacks, you may pay the cost, your opponent chooses 2 of his RG and those RG are put into the drop zone.
Auto VG - This unit gains +2000 Power for each RG retired for that turn. [Yours and your opponent's.]"
Basically, it is a retiring game. Sometimes you retire your RG to retire your opponent's RG (Giraffa from Megacolony). You may also gain power if you do so and/or when your opponent has less RG (Kagero). Just like Royal/Shadow/Gold Paladin, this clan can also gain power from its own allies but I'm not sure how exactly yet.
That's all for now.